P81
MA Creative Media
文學碩士(創意媒體)

Year of Entry

2027

Application Deadline

20260915T020000Z
20270331T155900Z
9/15/2026 02:00:00 3/31/2027 15:59:00 3/31/2027 15:59:00

Mode of Study

Combined

Mode of Funding

Non-government-funded

Indicative Intake Target

380

Minimum No. of Credits Required

30

Class Schedule

Day and Evening sessions

Normal Study Period

Full-time: 1 Year; Part-time: 2 Years

Maximum Study Period

Full-time: 2.5 years; Part-time/Combined mode: 5 years

Mode of Processing

Applications are processed on a rolling basis. Review of applications will start before the deadline and continue until all places are filled. Early applications are therefore strongly encouraged.
Programme Leader
Prof Damien CHARRIERAS
BA (Lyon Institute of Political Studies), MA (Pantheon-Assas University), PhD (Sorbonne Nouvelle University), PhD (University of Montreal)Posdoc (McGill)
+852 3442 4713
General Enquiries
General Office, School of Creative Media
+852 3442 8049

Programme Outlines

  • Programme Aims and Objectives

  • Entrance Requirements

  • Course Description

  • Bonus Features

  • Career

  • Useful Links

Outline
Programme Aims and Objectives

The Degree

The Master of Arts in Creative Media (MACM) is a selective programme designed to cultivate the next generation of cultural innovators. Grounded in the humanities, it combines aesthetic, theoretical, and technological expertise to equip students for leadership roles in the dynamic world of new media and creative industries. This programme asserts that a strong foundation in media theory and aesthetics, philosophy, and cultural studies is crucial for developing the critical mindset required for a successful career in creative media.

 

 

Degree Characteristics

Theoretical depth: This programme is grounded in a variety of theoretical approaches:

• Foundational and Theoretical Frameworks (Philosophy of Technology, Media Ecology, Media Archaeology, Cultural Studies)

• Media Theory and Aesthetics (Critical New Media Studies, Digital Aesthetics, New Media Art Theory, Sound Art)

• Contemporary Media and Culture (Influencer Studies, Curatorial Practices, Queer Technology Theories)

• Specific Media Forms and Industries (Film Studies, New Cinema, Video Game Studies, Media Economics)

Practical Applications: MACM focuses on digital curation, content creation, social media platforms, video games and interactive media, collective intelligence, media collectives, influencer ecologies, creative entrepreneurship, participatory culture, AI, media activism, digital labor, global media corporations, big data analytics, and cultural analytics. The MACM programme offers a strong foundation for doctoral research and prepares students for careers in a wide range of fields, including social media, art collectives, art and museum institutions, performing arts organizations, research institutes, private and public cultural institutions, tech companies, specialized media outlets, and creative agencies.

Entrance Requirements

Applicants normally must satisfy the University’s General Entrance Requirements for master's programmes, i.e. they should be graduates of an accredited bachelor’s degree programme or equivalent. Both fresh graduates and individuals with some working experience in relevant industries are invited to apply. Applicants without the specified qualifications may still be considered for admission to the programme if they are able to present equivalent qualifications. All applicants must have a demonstrated capacity to pursue the programme.

The School assumes that applicants will have achieved a basic level of computer literacy. Accepted students may be advised to take intensive courses or take additional coursework together with MACM courses to make up for knowledge/skills gaps.

English Proficiency Requirement

Applicants whose entrance qualification is obtained from an institution where the medium of instruction is not English should fulfil the following minimum English proficiency requirement:

  • a score of 79 (for tests taken prior to 21 January 2026) or 4 (for tests taken from 21 January 2026 onwards) (Internet-based Test) in the Test of English as a Foreign Language (TOEFL)@#; or
  • an overall band score of 6.0 in International English Language Testing System (IELTS)@#; or
  • a score of 500 in the Chinese Mainland's College English Test (CET-6)

@TOEFL and IELTS scores are considered valid for two years. Applicants are required to provide their English test results obtained within the two years preceding the start of the University's application period. 'TOEFL iBT Home Edition', ‘TOEFL MyBest Score’, ‘IELTS Indicator’, ‘IELTS One Skill Retake’ and ‘IELTS Online’ are not acceptable. All TOEFL results must be sent directly by the Educational Testing Service (ETS) using CityUHK's institution code 3401, while IELTS results must be sent via the IELTS Results Service e-delivery to 'City University of Hong Kong - Graduate School'.

#Applicants with an IELTS overall band score of 6.0 or a TOEFL overall score of 4 will be required to pass an interview for English proficiency conducted by the concerned academic unit. Applicants with a comparable overall score of 79 or above shown on the TOEFL report may be exempt from the interview requirement. Interviews for other applicants may not be required.

Course Description

The Master of Arts in Creative Media (MACM) programme consists of 30 credit units, which include 12 credit units of core courses and 18 credit units of elective courses.

MACM is structured around three streams, Technofutures: Theory and Culture Stream, Influencer Studies Stream and Expanded Curation Stream. MACM students will join one of the three streams:

1. Technofutures: Theory and Culture Stream

The Technofutures stream cultivates critical thinking and analytical abilities, preparing students for leadership roles in the rapidly evolving creative industries. By grounding students in aesthetics, philosophy of technology, media theory, cultural studies, and art theory, we equip them to understand and shape the complex interplay of technology, culture, and society.

Core courses delve into the critical implications of emerging technologies such as the metaverse, AI, and blockchain while exploring contemporary media and cultural dynamics. Students will also examine the philosophical foundations of technology and investigate how creative practices are being transformed by complex systems. Through analyzing the intricate connections between technology, culture, and society, students will gain a deep understanding of key contemporary phenomena, including media platforms, collective intelligence, digital creativity, influencer networks, creative entrepreneurship, participatory culture, AI, media activism, global media conglomerates, digital labor, big data analytics, and cultural analytics.

The Technofutures stream offers a global perspective on the platform-centric media landscape, equipping students with the knowledge and skills necessary to thrive in the dynamic and ever-changing world of creative industries. Graduates will be well-prepared to pursue careers in areas such as media analysis, specialised journalism in art and tech, cultural strategy, technology consulting, media activism, and creative entrepreneurship.

2. Influencer Studies Stream

The influencer studies stream offers a critical and interdisciplinary exploration of contemporary influencer practices and the platformization of culture on leading social media platforms (YouTube, Instagram, Twitch, WeChat, TikTok, Xiaohongshu and Bilibili). This stream extends beyond marketing and branding strategies, delving into the broader cultural and economic implications of social media influencing.

By emphasizing philosophy, aesthetics, and critical thinking criticality in the spirit of humanities, the influencer studies stream prepares students for future careers in social media and creative industries. This unique approach leverages the expertise of a contemporary media art school to experiment with alternative artist pedagogy and interrogate the pervasive notion of "content" through various aesthetic forms and formats, from filmmaking, photography, performance art, design, and creative writing to sound recording.

The core curriculum will survey global and regional (Sinosphere) social media cultures, focusing on platform-specific and mobile-centric knowledge. This comprehensive approach equips students with a deep understanding of emerging trends, cultural nuances, and the complexities of influencer/creator culture, including data, algorithms, virality, precarity, fame, affect, labor, gender, and intersectionality.

3. Expanded Curation Stream

The Expanded Curation stream equips students with the skills to navigate the evolving landscape of content creation and curation, making them valuable assets to both creative industries and art institutions. Building on the school's unique position as a regional pioneer in immersive, interactive, telepresent, mobile, and distributed presentation technologies, this stream champions expanded curation as a modern media practice.

Contemporary curators are increasingly becoming content creators who select, organize, and moderate cultural and creative content across various platforms, including social media, the metaverse, and personal or collective archives. Beyond traditional taste-making or opinion-leading, specialists in expanded curation leverage their knowledge of contemporary social media, technocultural trends, and medium-specific digital methods.

By studying iconic exhibitions that break free from traditional museum structures, students gain a theoretical and practical context for emerging presentational forms such as Transactional Curation (selecting and presenting tokenized artworks), Streaming Curation (designing compelling streams and feeds), and Distributed Curation (virtual and physical sites, shared and interactive selection models).

Graduates of the Expanded Curation stream will be well-prepared to pursue careers in areas such as: Content curation and management for social media platforms, museums, galleries, and cultural institutions; Digital content creation for brands, agencies, and media companies; NFT curation and consulting; Immersive experience design for museums, galleries, and events; Media strategy and planning for organizations in the creative industries.

4. Asian Cinema and Popular Culture Stream

The Asian Cinema and Popular Culture stream aims to establish a cutting edge interdisciplinary postgraduate program that fills a significant gap in arts and humanities education. While renowned universities in both East and West provide programs in Film, Media, and Area Studies, none explicitly concentrate on the interrelated ecosystems of screen media and popular culture in Asia as a dynamic, transnational continuum. Located in Hong Kong, a historic center of pan-Asian cultural production and interactions, this program at the City University of Hong Kong’s School of Creative Media will transcend Western-centric academic paradigms and national borders. The primary intellectual objective is to provide students with advanced theoretical foundations and regional insights to independently analyze Asian cinemas, media industries, and popular cultural phenomena, encompassing K-pop and streaming platforms, Japanese anime, Chinese blockbusters, Bollywood musicals, and artistic breakthroughs in Southeast Asia. It will cultivate a generation of scholars, critics, and cultural workers adept at critically engaging with Asia's predominant role in the 21st-century global media landscape.

 

Bonus Features

Assessment in all courses normally will be entirely through coursework, which will consist primarily of written assignments (e.g. analytical essays, research papers, thought pieces, journals, critical responses and reviews, ethnographic study). Practical assignments involving the use of various media technologies (e.g. Web design tools, video, sound recording, animation) may be incorporated within individual courses.

Career

MACM graduates take high level positions in the creative media industries and art administration, become specialised journalists, work in the private research sector, publishing industries or in cultural policy sectors. The rigorous intellectual foundation provided by this programme allows its graduates to pursue further studies in highly ranked PhD programmes.

† Combined mode: Local students taking programmes in combined mode can attend full-time (12-18 credit units per semester) or part-time (no more than 11 credit units per semester) study in different semesters without seeking approval from the University. For non-local students, they will be admitted to these programmes for either full-time or part-time studies. Non-local students must maintain the required credit load for their full-time or part-time studies and any changes will require approval from the University.